Mesh to Curve Node |
您所在的位置:网站首页 › blender curve › Mesh to Curve Node |
Mesh to Curve Node#
The Mesh to Curve node generates a curve from a mesh. The result is a poly spline, with a point for every selected vertex on the mesh. Any intersection of more than two selected edges will cause a break in the spline. Meaning that if a the mesh has grid-like topology and a continuous spline is desired, the Selection input is very important. Attributes will be transferred to the resulting curve, including named attributes. If the mesh has attributes with the names of built-in curve attributes like radius and cyclic, they will be copied as well. Inputs# MeshStandard mesh input. SelectionA field input evaluated on the edge domain to determine whether each edge will be included in the result. Tip Using this input is more efficient than deleting parts of the geometry before or after the conversion. Properties#This node has no properties. Outputs# CurveGenerated curve. |
今日新闻 |
推荐新闻 |
CopyRight 2018-2019 办公设备维修网 版权所有 豫ICP备15022753号-3 |